copyright idsa 2001 contents executive summary 3 1 0 introduction 4 2 direct effects of consumer demand for computer and video games 6 sectors industries directly affected included information sector trade transportation market size growth 7 value added to the us economy 8 employment wages 9 5 on software publishing industry by state indirect 10 wage total impacts fiscal 11 illustrations tables economic effect 2000 15 percent rate in sales game outpaces related