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Computing - Telecommunication market in USA

 
Anglais, PDF, Septembre 2000, 17 pages
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Secteur analysés : game software,video games,game software publishing,...,...
Type d'analyse : demand analysis,market size and estimates,...
Marché traités : usa
   
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store,  air transportation,  amusement parks,  business software,  cell phones,  computer storage,  consumer electronics,  data processing services,  electronic computer manufacturing,  electronics,  electronics manufacturing,  entertainment,  entertainment software,  game console,  game consoles,  game hardware,  game software,  game software publishing,  golf,  golf,  golf courses,  information technology,  interactive games,  motion picture,  packaging,  packaging,  packaging materials,  pcs,  personal computers,  semiconductors,  software,  software publishing,  video game,  video games,  wholesale,  wholesaler,  wholesalers,  wholesaling,  
copyright idsa 2001 contents executive summary 3 1 0 introduction 4 2 direct effects of consumer demand for computer and video games 6 sectors industries directly affected included information sector trade transportation market size growth 7 value added to the us economy 8 employment wages 9 5 on software publishing industry by state indirect 10 wage total impacts fiscal 11 illustrations tables economic effect 2000 15 percent rate in sales game outpaces related
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