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| Jeux Vidéo Et Loisirs En Réseau > Etude de marché sectorielle |
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€ 3 091,00 |
Editeur
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Global Industry Analyst |
Langue
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Anglais |
Date de publication : |
Octobre 2005 |
Taille du document : |
408 |
Autres informations : |
Description , Table des matières |
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| 33 pages | Août 2006 | Anglais
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hotel,hotels,entertainment,leisure,bowling centers,...
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market size and estimates,demand analysis, |
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usa,russia,israel,united kingdom,austria |
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Home, Leisure and Entertainment PC Software in Germany 15 pages | Juillet 2002 |
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Datamonitor's Games Consoles in Europe games consoles industry. It includes detailed data on market size and segmentation, plus textual analysis of the key trends and competitive landscape, demogr |
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Taiwan PC Games 2005 12 pages | Octobre 2005 |
Snapdata's Taiwan PC Games 2005 report provides 2004 year-end market data, with 2005 estimates and five-year forecasts. The report gives an instant overview of the Taiwanese PC games market, and co |
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Wireless Gaming Business Models: Opportunities for publishers, developers and network operators 82 pages | Novembre 2005 |
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Home, Leisure and Entertainment Pc Software in France 15 pages | Septembre 2002 |
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Home, leisure and entertainment PC software in the USA 10 pages | Octobre 2005 |
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| Autres secteurs en relation |
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| Présentation de l'étude de marché - Description & Table des matières |
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This report analyzes the worldwide markets for Video Games in Millions of US$. The report provides separate comprehensive analytics for the US, Canada, Japan, Europe, Asia-Pacific (excluding Japan), Middle East, and Latin America. Annual forecasts are provided for each region for the period of 2001 through 2010. A ten-year historic analysis is also provided for these markets with annual market analytics. The report profiles 82 companies including many key and niche players worldwide such as Activision, Inc., Bandai Co. Ltd., Bandai America, Inc., Capcom Co., Ltd., Eidos PLC, Electronic Arts, Infogrames Entertainment, S.A., Atari, Inc., Atari Europe, Jadestone Group AB, JAMDAT Mobile, Inc., Kayak Interactive, Konami Co. Ltd., MGM Interactive, Microsoft Corporation, Nintendo Co. Ltd., Pacific Century Cyberworks Japan Co. Ltd., Radica Games Limited, Sega Corp., Sony Computer Entertainment Inc., Sony Computer Entertainment America, Inc., Take 2 Interactive, Ubi Soft Entertainment, and Vivendi Universal Games.
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