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| Jeux Et Jouets > Etude de marché sectorielle |
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€ 3 482,00 |
Editeur
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Global Industry Analyst |
Langue
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Anglais |
Date de publication : |
Janvier 2006 |
Taille du document : |
537 |
Autres informations : |
Description , Table des matières |
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Rechercher d'autres rapports et études à commander
Rechercher et commander ici parmi 50.000 études de marché publiées par les principaux instituts d'études internationaux
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| Autres secteurs en relation |
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| Présentation de l'étude de marché - Description & Table des matières |
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This report analyzes the worldwide markets for Toys and Games in Millions of US$. The major product segments analyzed are Traditional Toys, Video/Computer Games, and Console Games. The sub product segments analyzed include Games/Puzzles, Infant/Preschool, Activity/Construction Toys, Dolls/Action Figures, Vehicles/Ride Ons, and Soft/Plush Toys. The report provides separate comprehensive analytics for the US, Canada, Japan, Europe, Asia-Pacific (excluding Japan), Latin America, and Rest of World. Annual forecasts are provided for each region and product segment for the period of 2001 through 2010. The report profiles 306 companies including many key and niche players worldwide such as Action Performance Companies, Inc., Activision, Inc., Bandai Co., Ltd., Electronic Arts, GameWorld Technologies, Hasbro, Inc., JAKKS Pacific, Inc., Konami Corporation, LEGO Company, Mattel, Microsoft Corporation, Nintendo Co. Ltd., Nokia, Playmates Holdings Limited, Ravensburger AG, Russ Berrie and Company, Inc., Sanrio Company Ltd., Sega Enterprises Ltd., Tarata, THQ, Toy Quest, and VTech.
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