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Matériel Informatique > Etude de marché sectorielle
 Premium Company Profile: Electronic Arts Inc.
€ 396,00
Editeur :
Datamonitor
Langue :
Anglais
Date de publication :
Décembre 2007
Taille du document :
46
Autres informations :
Description , Table des matières
 

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Présentation de l'étude de marché - Description & Table des matières
 Premium Company Profile: Electronic Arts Inc.

Introduction

Electronic Arts (EA) is eyeing new avenues for games like mobile handsets and online games, to facilitate its future growth. EA is taking the inorganic growth route along with internal reorganization to facilitate this transition. The company's leading market position for sale of all major consoles combined with its key brands would provide a base for its future growth.

Scope

  • Contains corporate strategy, value chain presence and SWOT Analysis
  • Provides detailed business description, segment analysis, 5-year financial trends, key products and key competitors
  • Includes information on suppliers/ partners, shareholding structure and key employees with biographies


  • Highlights

    EA is one of the leading interactive entertainment software companies. The company develops, publishes, and distributes interactive software worldwide for videogame systems, personal computers, cellular handsets, and the internet. The company's flagship brands include EA, EA Sports, EA Sports Big, and Pogo.

    EA is the market leader for sale of consoles in the video game publishing market. The company was ranked as the leader in Game Developer Magazine's Annual Top 20 Publishers Report in 2006, for the fourth consecutive year.

    The company has a portfolio of video games including major titles that are popular worldwide. The company's popular titles include NFL Head Coach, Madden NFL 2006, The Sims, Need for Speed, Tiger Woods PGA Tour, FIFA Soccer, and Medal of Honor.

    Reasons to Purchase

  • Access all the important information and analysis on the company in a single report
  • Understand company's strengths, weaknesses, opportunities and threats along with business strategy and value chain
  • Gain access to company's adjusted five year financial data along with key ratios and market capitalization


  •  

    TABLE OF CONTENTS
    Overview 1
    Catalyst 1
    Summary 1
    Company Structure 6
    Company Overview and Key Facts 6
    Business Description 7
    History 9
    Company Locations and Subsidiaries 12
    Company Financials 14
    Overview 14
    Revenue by Geography 14
    Products and Services List 15
    Major Products and Services 15
    Competitors and strategic business relationships 16
    Top Competitors 16
    Suppliers and Partners 17
    Shareholding Structure 18
    Strategy 19
    Company Statement 19
    Strategy 25
    SWOT Analysis 26
    Overview 26
    Strengths 27
    Weaknesses 28
    Opportunities 29
    Threats 30
    Value Chain Analysis 31
    Software applications 32
    Key Employees 34
    List of Key Employees 34
    Key Employee Biographies 35
    Financial and Operational Overview 43
    Financial Overview 43
    Key Industry-specific Ratios 45
    APPENDIX 46
    Ask the analyst 46
    Datamonitor consulting 46
    Disclaimer 46



    TABLES
    Table 1: Electronic Arts - Key Facts 6
    Table 2: Electronic Arts - Other Locations and Subsidiaries 12
    Table 3: Electronic Arts - Revenue by Geography, 2006-2007 ($ Mn) 14
    Table 4: Electronic Arts - Major Products and Services 15
    Table 5: Electronic Arts - Top Competitors 16
    Table 6: Electronic Arts - Partners 17
    Table 7: Electronic Arts - Key Shareholders* 18
    Table 8: Electronic Arts - SWOT Analysis Summary 26
    Table 9: Electronic Arts - Value Chain Analysis 31
    Table 10: Electronic Arts - Key Employees 34
    Table 11: Electronic Arts - Financial and Operational Highlights, 2003-2007 ($ Mn) 43
    Table 12: Electronic Arts - Key Industry-specific Ratios, 2003-2007 45



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