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| Matériel Informatique > Etude de marché sectorielle |
| Premium Company Profile: Electronic Arts Inc. |
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€ 396,00 |
Editeur
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Datamonitor |
Langue
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Anglais |
Date de publication : |
Décembre 2007 |
Taille du document : |
46 |
Autres informations : |
Description , Table des matières |
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| Présentation de l'étude de marché - Description & Table des matières |
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| Premium Company Profile: Electronic Arts Inc. |
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Introduction
Electronic Arts (EA) is eyeing new avenues for games like mobile handsets and online games, to facilitate its future growth. EA is taking the inorganic growth route along with internal reorganization to facilitate this transition. The company's leading market position for sale of all major consoles combined with its key brands would provide a base for its future growth.
Scope
Contains corporate strategy, value chain presence and SWOT AnalysisProvides detailed business description, segment analysis, 5-year financial trends, key products and key competitorsIncludes information on suppliers/ partners, shareholding structure and key employees with biographies
Highlights
EA is one of the leading interactive entertainment software companies. The company develops, publishes, and distributes interactive software worldwide for videogame systems, personal computers, cellular handsets, and the internet. The company's flagship brands include EA, EA Sports, EA Sports Big, and Pogo.
EA is the market leader for sale of consoles in the video game publishing market. The company was ranked as the leader in Game Developer Magazine's Annual Top 20 Publishers Report in 2006, for the fourth consecutive year.
The company has a portfolio of video games including major titles that are popular worldwide. The company's popular titles include NFL Head Coach, Madden NFL 2006, The Sims, Need for Speed, Tiger Woods PGA Tour, FIFA Soccer, and Medal of Honor.
Reasons to Purchase
Access all the important information and analysis on the company in a single reportUnderstand company's strengths, weaknesses, opportunities and threats along with business strategy and value chainGain access to company's adjusted five year financial data along with key ratios and market capitalization
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TABLE OF CONTENTS Overview 1 Catalyst 1 Summary 1 Company Structure 6 Company Overview and Key Facts 6 Business Description 7 History 9 Company Locations and Subsidiaries 12 Company Financials 14 Overview 14 Revenue by Geography 14 Products and Services List 15 Major Products and Services 15 Competitors and strategic business relationships 16 Top Competitors 16 Suppliers and Partners 17 Shareholding Structure 18 Strategy 19 Company Statement 19 Strategy 25 SWOT Analysis 26 Overview 26 Strengths 27 Weaknesses 28 Opportunities 29 Threats 30 Value Chain Analysis 31 Software applications 32 Key Employees 34 List of Key Employees 34 Key Employee Biographies 35 Financial and Operational Overview 43 Financial Overview 43 Key Industry-specific Ratios 45 APPENDIX 46 Ask the analyst 46 Datamonitor consulting 46 Disclaimer 46
TABLES Table 1: Electronic Arts - Key Facts 6 Table 2: Electronic Arts - Other Locations and Subsidiaries 12 Table 3: Electronic Arts - Revenue by Geography, 2006-2007 ($ Mn) 14 Table 4: Electronic Arts - Major Products and Services 15 Table 5: Electronic Arts - Top Competitors 16 Table 6: Electronic Arts - Partners 17 Table 7: Electronic Arts - Key Shareholders* 18 Table 8: Electronic Arts - SWOT Analysis Summary 26 Table 9: Electronic Arts - Value Chain Analysis 31 Table 10: Electronic Arts - Key Employees 34 Table 11: Electronic Arts - Financial and Operational Highlights, 2003-2007 ($ Mn) 43 Table 12: Electronic Arts - Key Industry-specific Ratios, 2003-2007 45
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