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Jeux Et Jouets > Etude de marché sectorielle
 Toys & Games in the United Kingdom
€ 200,00
Editeur :
Datamonitor
Langue :
Anglais
Date de publication :
Février 2008
Taille du document :
28
Autres informations :
Description , Table des matières
 
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Présentation de l'étude de marché - Description & Table des matières
 Toys & Games in the United Kingdom

Datamonitor's Toys & Games in the United Kingdom industry profile is an essential resource for top-level data and analysis covering the toys & games industry. It includes detailed data on market size and segmentation, plus textual and graphical analysis of the key trends and competitive landscape, leading companies and demographic information.

Scope

* Contains an executive summary and data on value, volume and/or segmentation

* Provides textual analysis of the industry s recent performance and future prospects

* Incorporates in-depth five forces competitive environment analysis and scorecards

* Includes a five-year forecast of the industry

* The leading companies are profiled with supporting key financial metrics

* Supported by the key macroeconomic and demographic data affecting the market

Highlights

* Detailed information is included on market size, measured by value and/or volume

* Five forces scorecards provide an accessible yet in depth view of the market s competitive landscape

Why you should buy this report

* Spot future trends and developments

* Inform your business decisions

* Add weight to presentations and marketing materials

* Save time carrying out entry-level research

Market Definition

The toys and games market is divided into three primary sectors: games consoles, games software and traditional toys and games. The games consoles market consists of all console sales by Nintendo, Microsoft and Sony including handheld systems. The software sector covers all console and PC games. Traditional toys include action toys, activity toys, dolls, games/puzzles, infant/pre-school toys, ride-ons, vehicles and other miscellaneous toys and games.

Market values have been calculated at retail selling price (RSP), and include all taxes and levies. Any currency conversions used within this report have been calculated using constant 2007 annual average exchange rates.

For the purpose of this report Europe comprises Belgium, the Czech Republic, Denmark, France, Germany, Hungary, Italy, Netherlands, Norway, Poland, Russia, Spain, Sweden and the UK.


 

TABLE OF CONTENTS
EXECUTIVE SUMMARY 3
CHAPTER 1 Market Overview 7
1.1 Market Definition 7
1.2 Research Highlights 7
1.3 Market Analysis 8
CHAPTER 2 Market Value 9
CHAPTER 3 Market Segmentation I 10
CHAPTER 4 Market Segmentation II 11
CHAPTER 5 Market Share 12
CHAPTER 6 Five Forces Analysis 13
6.1 Summary 13
6.2 Buyer Power 14
6.3 Supplier Power 15
6.4 New Entrants 16
6.5 Substitutes 17
6.6 Rivalry 18
CHAPTER 7 Leading Companies 20
7.1 Mattel, Inc. 20
7.2 Hasbro, Inc. 22
7.3 Vivid Imaginations 25
CHAPTER 8 Market Forecasts 26
8.1 Market Value Forecast 26
CHAPTER 9 Appendix 27
9.1 Methodology 27
9.2 Industry Associations 28
9.3 Related Datamonitor Research 28

LIST OF TABLES
Table 1: United Kingdom Toys & Games Market Value: $ billion, 2003-2007 9
Table 2: United Kingdom Toys & Games Market Segmentation I: % Share, by Value, 2007 10
Table 3: United Kingdom Toys & Games Market Segmentation II: % Share, by Value, 2007 11
Table 4: United Kingdom Toys & Games Market Share: % Share, by Value, 2007 12
Table 5: Key Facts: Mattel, Inc. 20
Table 6: Key Financials: Mattel, Inc. 21
Table 7: Key Facts: Hasbro, Inc. 22
Table 8: Key Financials: Hasbro, Inc. 24
Table 9: Key Facts: Vivid Imaginations 25
Table 10: United Kingdom Toys & Games Market Value Forecast: $ billion, 2007- 2012 26



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